Tooltip
Damages all nearby enemies for 1700 to 2300 Nature damage and slows attack speed by 20%.
How it works
Its aura procs every time its trigger condition is met.
Thunderclap is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1700. It scales with 1 times spell power. Its area radius is 15 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 138. Its base value is -20. Its area radius is 15 yards.
What it does
Thunderclap is a Nature spell with an instant cast, a range of 20 yards and effects that last 6 sec. When cast it deals Nature damage (base value 1700) in a 15 yard radius and applies an aura in a 15 yard radius. The client files the whole spell under the snared mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | Instant |
| Duration | 6 sec |
| Mechanic | Snared |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 1700 Spell power coefficient: 1 Radius: 15 yards |
| Effect #2 | Apply Aura (6) Aura type id 138 Value: -20 Radius: 15 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.