Tooltip
Jin'rokh the Breaker throws his current target at a distant Mogu statue, breaking the statue and inflicting 243750 to 256250 Physical damage. Additionally inflicts 190000 to 210000 Nature damage to other players of the point of impact, stunning them for 5 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Thundering Throw is built from 5 client effects, applied in this order:
- Effect 1 is effect type 77, which the datamine does not name. Its base value is 43671.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 27.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 25.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 321.
- Effect 5 is Dummy (effect type 3). Its area radius is 200 yards.
What it does
Thundering Throw is a spell with an instant cast, a range of 5 yards, a 6 sec cooldown and effects that last 15 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Cooldown | 6 sec |
| Global cooldown | None |
| Duration | 15 sec |
| Effect #1 | Effect 77 Value: 43671 |
| Effect #2 | Apply Aura (6) Aura type id 27 |
| Effect #3 | Apply Aura (6) Aura type id 25 |
| Effect #4 | Apply Aura (6) Aura type id 321 |
| Effect #5 | Dummy (3) Radius: 200 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.