Tooltip
When you cast Chain Heal or Riptide, you gain the Tidal Waves effect, which reduces the cast time of your Healing Wave and Greater Healing Wave spells and increases the critical effect chance of your Healing Surge spell..
How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met. The aura is spent after 2 procs.
Tidal Waves is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 108.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 107.
What it does
Tidal Waves is a spell with an instant cast, no range (it targets the caster) and effects that last 15 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 15 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Proc charges | 2 |
| Effect #1 | Apply Aura (6) Aura type id 108 Misc value: 10 |
| Effect #2 | Apply Aura (6) Aura type id 107 Misc value: 7 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.