Tooltip
The caster reaches back and smashes down in front of them, inflicting 1000000 Physical damage to all enemies in front of the caster.
How it works
Titanic Smash is built from 3 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is School Damage (effect type 2). Its base value is 1000000. Its area radius is 30 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 12.
What it does
Titanic Smash is a Physical spell with a 2 sec cast, a range of 100 yards and effects that last 1 sec. When cast it deals Physical damage (base value 1000000) in a 30 yard radius and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range) |
| Cast time | 2 sec |
| Duration | 1 sec |
| Effect #1 | Dummy (3) |
| Effect #2 | School Damage (2) Value: 1000000 Radius: 30 yards |
| Effect #3 | Apply Aura (6) Aura type id 12 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.