Tooltip
Launch yourself from Outland to the stars. For the safety of others, please clear the launching platform before use.
How it works
To Infinity And Above is built from 3 client effects, applied in this order:
- Effect 1 is Knock Back (effect type 98). Its base value is 580.
- Effect 2 is Persistent Area Aura (effect type 27). It applies aura type 3. Its base value is 100 per tick. Its area radius is 10 yards. It ticks every 1 sec, 3 times over the full 3 sec (300 base in total).
- Effect 3 is Apply Aura (effect type 6). It applies aura type 89. Its base value is 17 per tick. It ticks every 1 sec, 3 times over the full 3 sec (51 base in total).
What it does
To Infinity And Above is a Fire spell with an instant cast, no range (it targets the caster) and effects that last 3 sec. When cast it has a Knock Back effect, leaves a persistent area effect on the ground in a 10 yard radius every 1 sec and applies an aura every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 3 sec |
| Effect #1 | Knock Back (98) Value: 580 |
| Effect #2 | Persistent Area Aura (27) Aura type id 3 Value: 100 Radius: 10 yards Period: every 1 sec |
| Effect #3 | Apply Aura (6) Aura type id 89 Value: 17 Period: every 1 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.