Tooltip
All damage you take is redirected to the enemy target as Nature damage over 6 sec instead of you. Damage cannot exceed your total health. Lasts for 10 sec.
How it works
Casting it triggers a 1 sec global cooldown.
Touch of Karma is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 69. Its base value is 1.
What it does
Touch of Karma is a spell with an instant cast, a range of 5 yards, a 90 sec cooldown and effects that last 10 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Cooldown | 90 sec |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | 10 sec |
| Effect #1 | Apply Aura (6) Aura type id 4 |
| Effect #2 | Apply Aura (6) Aura type id 69 Value: 1 Misc value: 127 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Touch of Karma appears in: 1 class specialization and 1 talent.
Class specialization
- Windwalker MonkSpecialization spell
Talents
- Touch of Karma for Monk (Brewmaster, Windwalker, Mistweaver)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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