Tooltip
Deals 80000 Nature damage every 3 sec. for 30 sec and causes growing toxicity in the target.
How it works
Toxic Mist is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. Its area radius is 100 yards. It ticks every 3 sec, 10 times over the full 30 sec. It triggers Toxicity.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 80000 per tick. Its area radius is 100 yards. It ticks every 3 sec, 10 times over the full 30 sec (800000 base in total).
What it does
Toxic Mist is a Nature spell with a 2 sec cast, no range (it targets the caster) and effects that last 30 sec. When cast it applies an aura in a 100 yard radius every 3 sec. It also casts Toxicity.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Duration | 30 sec |
| Effect #1 | Apply Aura (6) Aura type id 23 Radius: 100 yards Period: every 3 sec Trigger spell: Toxicity |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 80000 Radius: 100 yards Period: every 3 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.