Tooltip
Heals 5 nearby lowest health party or raid targets with Tranquility every 2 sec for 8 sec.
Tranquility heals for 351 plus an additional 1 every 2 sec over 8 sec. The Druid must channel to maintain the spell.
How it works
Its aura procs every time its trigger condition is met.
Tranquility is built from 2 client effects, applied in this order:
- Effect 1 is Heal (effect type 10). Its base value is 351. It scales with 0.835 times spell power. Its area radius is 40 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 8. Its base value is 1 per tick. It scales with 0.142 times spell power. Its area radius is 40 yards. It ticks every 2 sec, 4 times over the full 8 sec (4 base in total).
What it does
Tranquility is a Nature spell with an instant cast, a range of 40 yards and effects that last 8 sec. When cast it heals (base value 351) in a 40 yard radius and applies an aura in a 40 yard radius every 2 sec. It stacks up to 3 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Duration | 8 sec |
| Proc chance | Always |
| Max stacks | 3 |
| Effect #1 | Heal (10) Value: 351 Spell power coefficient: 0.835 Radius: 40 yards |
| Effect #2 | Apply Aura (6) Aura type id 8 Value: 1 Spell power coefficient: 0.142 Radius: 40 yards Period: every 2 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.