Tooltip
Transmutes Eternal Fire to Water. You have a chance to discover other transmutations when successful.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
- Effect 1 is Create Item (effect type 24). Its base value is 1.
What it does
Transmute: Eternal Fire to Water is a spell with a 1.5 sec cast, no range (it targets the caster) and a 1 sec cooldown. When cast it creates an item. The client files the whole spell under the discovery mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 1.5 sec |
| Cooldown | 1 sec |
| Global cooldown | None |
| Mechanic | Discovery |
| Proc chance | Always |
| Effect #1 | Create Item (24) Value: 1 Item id 35622 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Creates
Reagents
Used by
Where is this spell used?
Transmute: Eternal Fire to Water appears in: 1 skill line.
Skill lines
- AlchemySkill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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