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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Transmute: Primal Water to Shadow

Spell

Transmute: Primal Water to Shadow

Physical

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1.5 sec1 sec cooldownSelf Only

Transmutes Primal Water into Primal Shadow.

Transmute: Primal Water to Shadow

Tooltip

Transmutes Primal Water into Primal Shadow.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

  1. Effect 1 is Create Item (effect type 24). Its base value is 1.

What it does

Transmute: Primal Water to Shadow is a spell with a 1.5 sec cast, no range (it targets the caster) and a 1 sec cooldown. When cast it creates an item. The client files the whole spell under the discovery mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time1.5 sec
Cooldown1 sec
Global cooldownNone
MechanicDiscovery
Effect #1Create Item (24)
Value: 1
Item id 22456

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Creates

Reagents

Used by

Where is this spell used?

Transmute: Primal Water to Shadow appears in: 1 skill line and 1 teaching spell.

Skill lines

  • AlchemySkill line

Teaching spells

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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