Tooltip
You summon a violent Typhoon that does 602 to 698 Nature damage when in contact with hostile targets, knocking them back 5 yards.
How it works
Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Typhoon is built from 3 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its area radius is 30 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 602. It scales with 1 times spell power. Its area radius is 30 yards.
- Effect 3 is Knock Back (effect type 98). Its base value is 50. Its area radius is 30 yards.
What it does
Typhoon is a Nature spell with an instant cast and a range of 20 yards. When cast it deals Nature damage (base value 602) in a 30 yard radius and has a Knock Back effect in a 30 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Proc chance | Always |
| Effect #1 | Dummy (3) Radius: 30 yards |
| Effect #2 | School Damage (2) Value: 602 Spell power coefficient: 1 Radius: 30 yards |
| Effect #3 | Knock Back (98) Value: 50 Misc value: 100 Radius: 30 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.