Tooltip
Fixes his eyes on an enemy and disappears, reappearing 5 secs later and infcliting 3000000 Physical damage split amongst all enemies near his target.
How it works
Unseen Strike is built from 5 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 93.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 5 sec. It triggers Unseen Strike.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 31. Its base value is 200.
- Effect 4 is Trigger Spell (effect type 64). It triggers Unseen Strike.
- Effect 5 is Trigger Spell (effect type 64). It triggers Unseen Strike.
What it does
Unseen Strike is a spell with an instant cast, a range of 50 yards and effects that last 5 sec. When cast it applies an aura and applies an aura every 5 sec. It also casts Unseen Strike (record #122994), Unseen Strike (record #123017) and Unseen Strike (record #125242).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50 yards (Extended Range) |
| Cast time | Instant |
| Duration | 5 sec |
| Effect #1 | Apply Aura (6) Aura type id 93 Misc value: 64188 |
| Effect #2 | Apply Aura (6) Aura type id 23 Period: every 5 sec Trigger spell: Unseen Strike |
| Effect #3 | Apply Aura (6) Aura type id 31 Value: 200 |
| Effect #4 | Trigger Spell (64) Trigger spell: Unseen Strike |
| Effect #5 | Trigger Spell (64) Trigger spell: Unseen Strike |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.