Tooltip
Shadow energy slowly destroys the target, causing 7 damage over 14 sec.
If the Unstable Affliction is dispelled it will cause 8 damage to the dispeller and silence them for 4 sec. This damage always critically strikes.
How it works
Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Unstable Affliction is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1 per tick. It scales with 0.29 times spell power. It ticks every 2 sec, 7 times over the full 14 sec (7 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 226. Its base value is 1 per tick. It ticks every 2 sec, 7 times over the full 14 sec (7 base in total).
What it does
Unstable Affliction is a Shadow spell with a 1.5 sec cast, a range of 40 yards and effects that last 14 sec. When cast it applies an aura every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 1.5 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 14 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 1 Spell power coefficient: 0.29 Period: every 2 sec |
| Effect #2 | Apply Aura (6) Aura type id 226 Value: 1 Period: every 2 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.