Tooltip
Increases the amount of health the Death Knight receives from healing spells and effects by 25% for 10 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
Vampiric Blood is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 118. Its base value is 25. It scales with 1 times spell power.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 34. Its base value is 15.
What it does
Vampiric Blood is a spell with an instant cast, no range (it targets the caster), a 1 min cooldown and effects that last 10 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 1 min |
| Global cooldown | None |
| Duration | 10 sec |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 118 Value: 25 Spell power coefficient: 1 Misc value: 127 |
| Effect #2 | Apply Aura (6) Aura type id 34 Value: 15 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Vampiric Blood appears in: 1 talent.
Talents
- Vampiric Blood for Death Knight (Blood, Frost, Unholy)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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