Tooltip
A vicious slice rips through the enemy target, instantly dealing 100% normal weapon damage. The target is also left bleeding for 2% of maximum health every 2 sec. for 6 sec.
How it works
Vicious Slice is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 89. Its base value is 2 per tick. It applies the bleeding mechanic. It ticks every 2 sec, 3 times over the full 6 sec (6 base in total).
What it does
Vicious Slice is a Physical spell with an instant cast, a range of 5 yards and effects that last 6 sec. When cast it deals a percentage of weapon damage (base value 100) and applies an aura with the bleeding mechanic every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Duration | 6 sec |
| Effect #1 | Weapon % Damage (31) Value: 100 |
| Effect #2 | Apply Aura (6) Aura type id 89 Value: 2 Mechanic: Bleeding Period: every 2 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.