How it works
Victory is built from 3 client effects, applied in this order:
- Effect 1 is Teleport (effect type 252).
- Effect 2 is effect type 61, which the datamine does not name. Its base value is 30272.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Victory is a spell with an instant cast, no range (it targets the caster) and effects that last 2 sec. When cast it has a Teleport effect and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 2 sec |
| Effect #1 | Teleport (252) |
| Effect #2 | Effect 61 Value: 30272 Misc value: 30272 |
| Effect #3 | Apply Aura (6) Aura type id 4 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.