Tooltip
The Violent Gale Winds from the outdoors push the players in a direction, inflicting 10000 Nature damage every 1 sec.
How it works
Violent Gale Winds is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 10000 per tick. It applies the shackled mechanic. It ticks every 1 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec. It triggers Windburn.
What it does
Violent Gale Winds is a Nature spell with an instant cast, a range of 500 yards and an effect that lasts until cancelled. When cast it applies an aura with the shackled mechanic every 1 sec and applies an aura every 1 sec. It also casts Windburn.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 500 yards (Five Hundred Yards) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 10000 Mechanic: Shackled Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 23 Period: every 1 sec Trigger spell: Windburn |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.