Skip to content
MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Water Shell

Spell

Water Shell

Nature

Advertisement

Instant castOne Thousand Yards

Thrall creates a Water Shell, protecting allies from Wave of Virtue.

Water Shell

Tooltip

Thrall creates a Water Shell, protecting allies from Wave of Virtue.

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 15 times over the full 15 sec. It triggers Water Shell.

What it does

Water Shell is a Nature spell with an instant cast, an unlimited range and effects that last 15 sec. When cast it applies an aura every 1 sec. It also casts Water Shell (record #103744).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range1000 yards (One Thousand Yards)
Cast timeInstant
Duration15 sec
Effect #1Apply Aura (6)
Aura type id 23
Period: every 1 sec
Trigger spell: Water Shell

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

Read player comments on Water Shell at Wowhead (opens Wowhead in a new tab)