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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Water Walking

Spell

Water Walking

Physical

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Instant castLong Range

Allows you to walk across water.

Water Walking

Tooltip

Allows you to walk across water. Any damage will cancel the effect.

How it works

Water Walking is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 104.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 104.

What it does

Water Walking is a spell with an instant cast, a range of 40 yards and an effect that lasts until cancelled. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range40 yards (Long Range)
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 104
Effect #2Apply Aura (6)
Aura type id 104

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

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