Tooltip
Allows you to walk across water. Any damage will cancel the effect.
How it works
Water Walking is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 104.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 104.
What it does
Water Walking is a spell with an instant cast, a range of 40 yards and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 104 |
| Effect #2 | Apply Aura (6) Aura type id 104 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.