Tooltip
Deals 13 to 15 Arcane damage to the target.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 13. It scales with 1 times spell power. It jumps to up to 3 targets.
What it does
Wild Energy is an Arcane spell with an instant cast and a range of 10 yards. When cast it deals Arcane damage (base value 13) jumping to up to 3 targets.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 13 Spell power coefficient: 1 Chain targets: 3 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Wild Energy appears in: 1 spell that casts it.
Spells that cast it
- Wild Energy PassiveTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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