Tooltip
Hurls a holy shield at the enemy, dealing 765 to 935 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects total targets.
How it works
Each cast of Avenger's Shield costs 300 Mana. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Avenger's Shield is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 765. It scales with 0.0857 times spell power. It jumps to up to 3 targets.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. It jumps to up to 3 targets.
What it does
Avenger's Shield is a Holy spell with an instant cast, a range of 30 yards and effects that last 6 sec. When cast it deals Holy damage (base value 765) jumping to up to 3 targets and applies an aura jumping to up to 3 targets. The client files the whole spell under the dazed mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Burning Crusade client, build 2.5.6.70006. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Cost | 300 Mana |
| Range | 30 yards (Ranged Weapon) |
| Cast time | Instant |
| GCD category | Category id 133 |
| Duration | 6 sec |
| Mechanic | Dazed |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 765 Spell power coefficient: 0.0857 Chain targets: 3 |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -50 Chain targets: 3 |
Raw client values from the Burning Crusade client, build 2.5.6.70006. Where the game data carries no name for an id, the id is shown as is.