How it works
Its aura procs every time its trigger condition is met.
Flame Wave is built from 2 client effects, applied in this order:
- Effect 1 is Persistent Area Aura (effect type 27). It applies aura type 3. Its base value is 75 per tick. Its area radius is 6 yards. It ticks every 1 sec, 3 times over the full 3 sec (225 base in total).
- Effect 2 is School Damage (effect type 2). Its base value is 75. Its area radius is 2 yards.
What it does
Flame Wave is a Fire spell with an instant cast, no range (it targets the caster) and effects that last 3 sec. When cast it leaves a persistent area effect on the ground in a 6 yard radius every 1 sec and deals Fire damage (base value 75) in a 2 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Burning Crusade client, build 2.5.6.70006. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 3 sec |
| Proc chance | Always |
| Effect #1 | Persistent Area Aura (27) Aura type id 3 Value: 75 Radius: 6 yards Period: every 1 sec |
| Effect #2 | School Damage (2) Value: 75 Radius: 2 yards |
Raw client values from the Burning Crusade client, build 2.5.6.70006. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Flame Wave appears in: 1 spell that casts it.
Spells that cast it
- Flame WaveTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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