How it works
Its aura procs every time its trigger condition is met.
Corrosive Acid is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1094 per tick. It scales with 1 times spell power. Its area radius is 20 yards. It ticks every 3 sec, 5 times over the full 15 sec (5470 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 22. Its base value is -3939. It scales with 1 times spell power. Its area radius is 20 yards.
What it does
Corrosive Acid is a Nature spell with a 2 sec cast, no range (it targets the caster) and effects that last 15 sec. When cast it applies an aura in a 20 yard radius every 3 sec and applies an aura in a 20 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Burning Crusade client, build 2.5.6.70006. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Duration | 15 sec |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 1094 Spell power coefficient: 1 Radius: 20 yards Period: every 3 sec |
| Effect #2 | Apply Aura (6) Aura type id 22 Value: -3939 Spell power coefficient: 1 Misc value: 1 Radius: 20 yards |
Raw client values from the Burning Crusade client, build 2.5.6.70006. Where the game data carries no name for an id, the id is shown as is.