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The Burning CrusadeThe Burning Crusade 2.5.6 · Outland, the Dark Portal and Shattrath · client build 2.5.6.70006Also on WoW Forever · Classic Era · Wrath of the Lich King · MoP Classic · Retail (Midnight)
Drums of Panic

Spell

Drums of Panic

Shadow

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1 secSelf Only

Unearthly rhythms cause enemies to flee in terror for 2 sec.

Drums of Panic

Tooltip

Unearthly rhythms cause enemies to flee in terror for 2 sec.

How it works

Casting it triggers a 0.5 sec global cooldown. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.

Drums of Panic is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 7. Its area radius is 5 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 31. Its base value is 25. Its area radius is 8 yards.

What it does

Drums of Panic is a Shadow spell with a 1 sec cast, no range (it targets the caster) and effects that last 2 sec. When cast it applies an aura in a 5 yard radius and applies an aura in an 8 yard radius. The client files the whole spell under the fleeing mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Burning Crusade client, build 2.5.6.70006. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
RangeSelf Only
Cast time1 sec
Global cooldown0.5 sec
GCD categoryCategory id 133
Duration2 sec
MechanicFleeing
Dispel typeDispel type id 1
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 7
Radius: 5 yards
Effect #2Apply Aura (6)
Aura type id 31
Value: 25
Radius: 8 yards

Raw client values from the Burning Crusade client, build 2.5.6.70006. Where the game data carries no name for an id, the id is shown as is.

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