Tooltip
Deals weapon damage plus 100 and increases the Physical damage taken by an enemy by 15 for 10 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
Hemorrhage is built from 2 client effects, applied in this order:
- Effect 1 is Weapon Damage (effect type 58). Its base value is 100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 14. Its base value is 15.
What it does
Hemorrhage is a Physical spell with an instant cast, a range of 5 yards, a 5 sec cooldown and effects that last 10 sec. When cast it deals weapon damage (base value 100) and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Burning Crusade client, build 2.5.6.70006. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Cooldown | 5 sec |
| Global cooldown | None |
| Duration | 10 sec |
| Proc chance | Always |
| Effect #1 | Weapon Damage (58) Value: 100 |
| Effect #2 | Apply Aura (6) Aura type id 14 Value: 15 Misc value: 1 |
Raw client values from the Burning Crusade client, build 2.5.6.70006. Where the game data carries no name for an id, the id is shown as is.