Tooltip
Charges an enemy, dealing 1500 Physical damage and causing them to bleed for additional damage over 10 sec.
How it works
Lynx Rush is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 2138.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1500 per tick. It applies the bleeding mechanic. It ticks every 2 sec, 5 times over the full 10 sec (7500 base in total).
What it does
Lynx Rush is a Physical spell with an instant cast, a range of 80 yards and effects that last 10 sec. When cast it deals Physical damage (base value 2138) and applies an aura with the bleeding mechanic every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Burning Crusade client, build 2.5.6.70006. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 80 yards (Tower 80) |
| Cast time | Instant |
| Duration | 10 sec |
| Effect #1 | School Damage (2) Value: 2138 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 1500 Mechanic: Bleeding Period: every 2 sec |
Raw client values from the Burning Crusade client, build 2.5.6.70006. Where the game data carries no name for an id, the id is shown as is.