How it works
- Effect 1 is School Damage (effect type 2). Its base value is 2. Its area radius is 10 yards.
What it does
Machine Gun is a Physical spell with an instant cast and no range (it targets the caster). When cast it deals Physical damage (base value 2) in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Burning Crusade client, build 2.5.6.70006. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 2 Radius: 10 yards |
Raw client values from the Burning Crusade client, build 2.5.6.70006. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Machine Gun appears in: 2 spells that cast it.
Spells that cast it
- Activate MG Turret (record #25026)Triggers this spell
- Activate MG Turret (record #39694)Triggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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