Tooltip
Inflicts normal damage plus 10 to nearby enemies, reducing movement speed for 12 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Stomp is built from 2 client effects, applied in this order:
- Effect 1 is Weapon Damage (effect type 58). Its base value is 10. It scales with 1 times spell power. Its area radius is 10 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -60. Its area radius is 10 yards.
What it does
Stomp is a Physical spell with an instant cast, no range (it targets the caster), a 30 sec cooldown and effects that last 12 sec. When cast it deals weapon damage (base value 10) in a 10 yard radius and applies an aura in a 10 yard radius. The client files the whole spell under the ensnared mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Burning Crusade client, build 2.5.6.70006. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 30 sec |
| Global cooldown | None |
| Duration | 12 sec |
| Mechanic | Ensnared |
| Effect #1 | Weapon Damage (58) Value: 10 Spell power coefficient: 1 Radius: 10 yards |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -60 Radius: 10 yards |
Raw client values from the Burning Crusade client, build 2.5.6.70006. Where the game data carries no name for an id, the id is shown as is.