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The Burning CrusadeThe Burning Crusade 2.5.6 · Outland, the Dark Portal and Shattrath · client build 2.5.6.70006Also on WoW Forever · Classic Era · Wrath of the Lich King · MoP Classic · Retail (Midnight)
Water

Spell

Water

Frost

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Instant castSelf Only

Frost spell.

Water

How it works

Water is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 463. It scales with 1 times spell power. Its area radius is 10 yards.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 100. It scales with 1 times spell power. Its area radius is 10 yards.

What it does

Water is a Frost spell with an instant cast and no range (it targets the caster). When cast it deals Frost damage (base value 463) in a 10 yard radius and has a Knock Back effect in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Burning Crusade client, build 2.5.6.70006. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFrost
RangeSelf Only
Cast timeInstant
Effect #1School Damage (2)
Value: 463
Spell power coefficient: 1
Radius: 10 yards
Effect #2Knock Back (98)
Value: 100
Spell power coefficient: 1
Misc value: 100
Radius: 10 yards

Raw client values from the Burning Crusade client, build 2.5.6.70006. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Water appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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