Item Set
Grand Marshal's Wildhide
A 5-piece Leather item set, with 2-piece, 4-piece bonuses. Data from the Wrath of the Lich King client, build 3.80.2.69874.
Grand Marshal's Wildhide
Leather · Bonuses at 2 pieces, 4 pieces
A 5-piece Leather item set, with 2-piece, 4-piece bonuses.
Grand Marshal's Wildhide (0/5)
- Grand Marshal's Wyrmhide Gloves
- Grand Marshal's Wyrmhide Helm
- Grand Marshal's Wyrmhide Legguards
- Grand Marshal's Wyrmhide Spaulders
- Grand Marshal's Wyrmhide Tunic
- (2) Set: +35 Resilience Rating.
- (4) Set: Reduces the mana cost of your Moonfire spell by 10% of its base cost.
Set Facts
- Pieces
- 5
- Item level
- 115
- Quality
- Rare
- Bonus tiers
- 2 pieces, 4 pieces
- Binding
- Binds when picked up
Set Bonuses
Set Pieces (5)
Grand Marshal's Wyrmhide GlovesHandsItem level 11522 Stamina15 Intellect14 Resilience32 Spell Power5 Mana Regeneration
Grand Marshal's Wyrmhide HelmHeadItem level 11521 Stamina18 Intellect17 Resilience34 Spell Power8 Mana Regeneration
Grand Marshal's Wyrmhide LegguardsLegsItem level 11533 Stamina22 Intellect20 Resilience39 Spell Power10 Mana Regeneration
Grand Marshal's Wyrmhide SpauldersShoulderItem level 11533 Stamina16 Intellect17 Resilience14 Spell Power3 Mana Regeneration
Grand Marshal's Wyrmhide TunicChestItem level 11533 Stamina17 Intellect18 Resilience22 Spell Power6 Mana Regeneration
What the full set adds
Worn together the 5 pieces of Grand Marshal's Wildhide add 88 Intellect, 142 Stamina, 141 Spell Power and 86 Resilience. It also carries Mana Regeneration.
- Intellect
- 88 on 5 pieces
- Stamina
- 142 on 5 pieces
- Spell Power
- 141 on 5 pieces
- Resilience
- 86 on 5 pieces
- Mana Regeneration
- 32 on 5 pieces
Intellect is the primary stat on every piece that carries one. Of the secondary ratings Spell Power is the heaviest at 141 across 5 pieces, ahead of Resilience and Mana Regeneration.
Armor, slots and requirements
Grand Marshal's Wildhide is a leather armor set of 5 pieces covering Head, Shoulder, Chest, Hands and Legs.
That leaves Neck, Back, Wrist, Waist, Feet, Finger and Trinket to be filled from outside the set, 7 of the twelve armor slots.
Every piece is item level 115 and needs character level 70.
3 of the 5 pieces carry sockets, 7 in total.
Only a Druid can equip these pieces.
Every piece binds when it is picked up, so no part of this set can be traded or bought from another player.
Sold to a vendor those 5 pieces return 5c, and the single piece worth most at a vendor is Grand Marshal's Wyrmhide Helm at 1c.
Wearing the set
The bonuses come in at 2 and 4 pieces, out of the 5 pieces this set can put on a character at once.
Every bonus is live once 4 pieces are on, which leaves 1 slot free for gear from outside the set without losing anything.