Tooltip
Deals Nature damage to enemies.
How it works
Its aura procs every time its trigger condition is met.
Blight is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 2999. Its area radius is 10 yards.
- Effect 3 is Persistent Area Aura (effect type 27). It applies aura type 3. Its base value is 1018 per tick. Its area radius is 10 yards. It ticks every 2 sec, 5 times over the full 10 sec (5090 base in total).
What it does
Blight is a Nature spell with an instant cast, a range of 150 yards and effects that last 10 sec. When cast it deals Nature damage (base value 2999) in a 10 yard radius and leaves a persistent area effect on the ground in a 10 yard radius every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 150 yards (Super Long) |
| Cast time | Instant |
| GCD category | Category id 133 |
| Duration | 10 sec |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 2999 Radius: 10 yards |
| Effect #3 | Persistent Area Aura (27) Aura type id 3 Value: 1018 Radius: 10 yards Period: every 2 sec |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.