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Wrath of the Lich KingWrath of the Lich King era data from Blizzard's titan client, build 3.80.2.69874Also on WoW Forever · Classic Era · The Burning Crusade · MoP Classic · Retail (Midnight)
Blood Presence

Spell

Blood Presence

Physical

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Death Knight

Instant cast1 sec cooldownSelf Only

Strengthens the Death Knight with the presence of blood, increasing damage by 15% and healing the Death Knight by 4% of non-periodic damage dealt.

Blood Presence

Tooltip

Strengthens the Death Knight with the presence of blood, increasing damage by 15% and healing the Death Knight by 4% of non-periodic damage dealt. Only one Presence may be active at a time.

How it works

Each cast of Blood Presence costs 1 Power (20). It does not trigger the global cooldown, so it can be used between other casts.

Blood Presence is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 15.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 118.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 10. Its base value is -20.

What it does

Blood Presence is a spell with an instant cast, no range (it targets the caster), a 1 sec cooldown and an effect that lasts until cancelled. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Cost1 Power (20)
RangeSelf Only
Cast timeInstant
Cooldown1 sec
Global cooldownNone
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 79
Value: 15
Misc value: 127
Effect #2Apply Aura (6)
Aura type id 118
Misc value: 127
Effect #3Apply Aura (6)
Aura type id 10
Value: -20
Misc value: 127

Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.

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