Tooltip
Strengthens the Death Knight with the presence of blood, increasing damage by 15% and healing the Death Knight by 4% of non-periodic damage dealt. Only one Presence may be active at a time.
How it works
Each cast of Blood Presence costs 1 Power (20). It does not trigger the global cooldown, so it can be used between other casts.
Blood Presence is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 15.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 118.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 10. Its base value is -20.
What it does
Blood Presence is a spell with an instant cast, no range (it targets the caster), a 1 sec cooldown and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 1 Power (20) |
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 1 sec |
| Global cooldown | None |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 79 Value: 15 Misc value: 127 |
| Effect #2 | Apply Aura (6) Aura type id 118 Misc value: 127 |
| Effect #3 | Apply Aura (6) Aura type id 10 Value: -20 Misc value: 127 |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.