Tooltip
The bird of prey grabs the enemy's weapon with its talons, causing 7 to 9 damage and disarming them for 6 sec.
How it works
Each cast of Snatch costs 20 Focus. It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
Snatch is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 7. It scales with 0.07 times attack power.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 67. It scales with 0.07 times attack power.
What it does
Snatch is a Physical spell with an instant cast, a range of 5 yards, a 1 min cooldown and effects that last 6 sec. When cast it deals Physical damage (base value 7) and applies an aura. The client files the whole spell under the disarmed mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 20 Focus |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Cooldown | 1 min |
| Global cooldown | None |
| Duration | 6 sec |
| Mechanic | Disarmed |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 7 Attack power coefficient: 0.07 |
| Effect #2 | Apply Aura (6) Aura type id 67 Attack power coefficient: 0.07 |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.