Tooltip
Finishing move that marks the target for 6 sec, storing a percentage of the Rogue's damage dealt per combo point (deals 50% reduced damage against players). All stored damage is unleashed when the mark expires:
1 point : of damage dealt
2 points: of damage dealt
3 points: of damage dealt
4 points: of damage dealt
5 points: of damage dealt
How it works
Each cast of Death Mark costs 25 Energy. Casting it triggers a 1 sec global cooldown. Its dispel type is client id 2. Its aura procs every time its trigger condition is met.
Death Mark is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. It ticks every 6 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 50.
What it does
Death Mark is a spell with an instant cast, a range of 25 yards, a 6 sec cooldown and effects that last 6 sec. When cast it applies an aura every 6 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 25 Energy |
| Range | 25 yards (Twenty-Five yards) |
| Cast time | Instant |
| Cooldown | 6 sec |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | 6 sec |
| Dispel type | Dispel type id 2 |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 3 Period: every 6 sec |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 50 |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.