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Wrath of the Lich KingWrath of the Lich King era data from Blizzard's titan client, build 3.80.2.69874Also on WoW Forever · Classic Era · The Burning Crusade · MoP Classic · Retail (Midnight)
Overrun

Spell

Overrun

Physical

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0.2 secSelf Only

Physical spell.

Overrun

How it works

Its aura procs every time its trigger condition is met.

Overrun is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 875. Its area radius is 10 yards.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 88. Its area radius is 10 yards.
  3. Effect 3 is effect type 77, which the datamine does not name.

What it does

Overrun is a Physical spell with a 0.2 sec cast and no range (it targets the caster). When cast it deals Physical damage (base value 875) in a 10 yard radius and has a Knock Back effect in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time0.2 sec
Proc chanceAlways
Effect #1School Damage (2)
Value: 875
Radius: 10 yards
Effect #2Knock Back (98)
Value: 88
Misc value: 300
Radius: 10 yards
Effect #3Effect 77

Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Overrun appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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