Tooltip
Shoots poison at an enemy, inflicting Nature damage, then additional damage every 5 sec. for 10 sec.
How it works
Its aura procs every time its trigger condition is met.
Poison Spit is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1650. It scales with 1 times spell power. Its area radius is 8 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2200 per tick. It scales with 0.1 times spell power. Its area radius is 8 yards. It ticks every 5 sec, 2 times over the full 10 sec (4400 base in total).
What it does
Poison Spit is a Nature spell with a 2.5 sec cast, a range of 30 yards and effects that last 10 sec. When cast it deals Nature damage (base value 1650) in an 8 yard radius and applies an aura in an 8 yard radius every 5 sec. It stacks up to 3 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 2.5 sec |
| Duration | 10 sec |
| Proc chance | Always |
| Max stacks | 3 |
| Effect #1 | School Damage (2) Value: 1650 Spell power coefficient: 1 Radius: 8 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 2200 Spell power coefficient: 0.1 Radius: 8 yards Period: every 5 sec |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.