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Poison Spit

Spell

Poison Spit

Nature

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2.5 secMedium Range

Shoots poison at an enemy, inflicting Nature damage, then additional damage every 5 sec.

Poison Spit

Tooltip

Shoots poison at an enemy, inflicting Nature damage, then additional damage every 5 sec. for 10 sec.

How it works

Its aura procs every time its trigger condition is met.

Poison Spit is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 54.5732. It scales with 1 times spell power. Its area radius is 8 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 27.2866 per tick. It scales with 0.1 times spell power. Its area radius is 8 yards. It ticks every 5 sec, 2 times over the full 10 sec (54.57 base in total).

What it does

Poison Spit is a Nature spell with a 2.5 sec cast, a range of 30 yards and effects that last 10 sec. When cast it deals Nature damage (base value 54.5732) in an 8 yard radius and applies an aura in an 8 yard radius every 5 sec. It stacks up to 3 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range30 yards (Medium Range)
Cast time2.5 sec
Duration10 sec
Proc chanceAlways
Max stacks3
Effect #1School Damage (2)
Value: 54.5732
Spell power coefficient: 1
Radius: 8 yards
Effect #2Apply Aura (6)
Aura type id 3
Value: 27.2866
Spell power coefficient: 0.1
Radius: 8 yards
Period: every 5 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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