Tooltip
Rams any enemies in front of the demolisher, dealing 3500 Damage and knocking them back. Also deals 2000 siege damage to buildings.
How it works
Each cast of Ram costs 20 Energy. It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
Ram is built from 3 client effects, applied in this order:
- Effect 1 is Knock Back (effect type 98). Its base value is 100. Its area radius is 20 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 3500. Its area radius is 20 yards.
- Effect 3 is effect type 87, which the datamine does not name. Its base value is 2000. Its area radius is 10 yards.
What it does
Ram is a Physical spell with an instant cast, no range (it targets the caster) and a 1.5 sec cooldown. When cast it has a Knock Back effect in a 20 yard radius and deals Physical damage (base value 3500) in a 20 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 20 Energy |
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 1.5 sec |
| Global cooldown | None |
| Proc chance | Always |
| Effect #1 | Knock Back (98) Value: 100 Misc value: 200 Radius: 20 yards |
| Effect #2 | School Damage (2) Value: 3500 Radius: 20 yards |
| Effect #3 | Effect 87 Value: 2000 Radius: 10 yards |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.