Tooltip
A savage pounce that inflicts 5550 to 6450 Physical damage and an additional 3700 to 4300 Physical damage every 1 sec for 5 sec.
How it works
Its aura procs every time its trigger condition is met.
Savage Pounce is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 5550.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 3700 per tick. It ticks every 1 sec, 5 times over the full 5 sec (18500 base in total).
- Effect 3 is Jump (effect type 41).
What it does
Savage Pounce is a Physical spell with an instant cast, a range of 8-25 yards and effects that last 5 sec. When cast it deals Physical damage (base value 5550), applies an aura every 1 sec and makes the caster jump to the target. The client files the whole spell under the bleeding mechanic. It stacks up to 10 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 8-25 yards (Charge) |
| Cast time | Instant |
| Duration | 5 sec |
| Mechanic | Bleeding |
| Proc chance | Always |
| Max stacks | 10 |
| Effect #1 | School Damage (2) Value: 5550 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 3700 Period: every 1 sec |
| Effect #3 | Jump (41) Misc value: 10, 15 |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.