Tooltip
Releases a massive burst of sonic energy that blasts nearby enemies for Nature damage, then inflicts additional Nature damage every 2 secs for 6 sec. While affected by Sonic Boom, enemy movement speed is reduced by 90%.
How it works
Its aura procs every time its trigger condition is met.
Sonic Boom is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its area radius is 34 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 89. Its base value is 4 per tick. Its area radius is 34 yards. It ticks every 2 sec, 3 times over the full 6 sec (12 base in total).
- Effect 3 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -90. Its area radius is 34 yards.
What it does
Sonic Boom is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 6 sec. When cast it deals Nature damage in a 34 yard radius, applies an aura in a 34 yard radius every 2 sec and applies an aura in a 34 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 6 sec |
| Proc chance | Always |
| Effect #1 | School Damage (2) Radius: 34 yards |
| Effect #2 | Apply Aura (6) Aura type id 89 Value: 4 Radius: 34 yards Period: every 2 sec |
| Effect #3 | Apply Aura (6) Aura type id 33 Value: -90 Radius: 34 yards |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.