Tooltip
Using a two-handed melee weapon increases your chance to hit with spells by 6%, replaces Lava Lash with Lava Smash, doubles your chance to activate Static Shock, and causes your Flurry effect to provide an additional 15% melee haste.
How it works
Two-Handed Weapon is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 55. Its base value is 6.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 332. Its base value is 1272856.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 107. Its base value is 15.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 107.
What it does
Two-Handed Weapon is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 55 Value: 6 |
| Effect #2 | Apply Aura (6) Aura type id 332 Value: 1272856 Misc value: 60103, 2 |
| Effect #3 | Apply Aura (6) Aura type id 107 Value: 15 Misc value: 8 |
| Effect #4 | Apply Aura (6) Aura type id 107 Misc value: 3 |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.