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WoW ForeverWoW Forever beta client 1.60.1.70235 · the official Classic+ · launches November 4, 2026Also on Classic Era · The Burning Crusade · Wrath of the Lich King · MoP Classic · Retail (Midnight)

Literal quest text — Page 5

About these observations

66 quests with native ID corroboration in build_seen 12405, 202 nonempty literal text fields and 35,612 characters. Client tokens such as $B and $n remain exactly as cached. Numbered legacy text slots preserve the original parser order; slot meanings remain unverified for 70235. Text does not establish current availability, rewards or positions.

The cache header is marked build 70235, enUS. Individual record refresh times are unknown. The header does not prove that every cached record was refreshed in this build.

Download the complete literal quest text JSON.

Washed Ashore (Quest 4681)

Quest ID 4681. Record freshness: unknown.

Reobserved in the fresh snapshot; present in both captured cache files. Individual record refresh time unknown.

Associated zones and relationship references

Legacy text slot 1

Washed Ashore

Legacy text slot 2

Recover the Sea Turtle Remains from the Skeletal Sea Turtle in the waters west of Auberdine, and then speak with Gwennyth Bly'Leggonde back in Auberdine.

Legacy text slot 3

That beached creature is not an isolated incident here in Darkshore.  There are more along the coastline and even in the water.  I would like for you to investigate another one that we know of; this one was reported to be in the water due west of Auberdine, close to a sunken vessel.  Return to me with anything that you may recover that would aid our research.$B$BAlso, in your travels you may find other creatures.  By all means, if you should discover anything then please bring it to our attention!

Fields not recovered: Legacy text slot 4, Legacy text slot 5, Legacy text slot 6, Legacy text slot 7, Legacy text slot 8, Legacy text slot 9.

Beached Sea Turtle (Quest 4722)

Quest ID 4722. Record freshness: unknown.

Prior snapshot only; absent from the fresh cache file. This does not prove game removal. Individual record refresh time unknown.

Associated zones and relationship references

Legacy text slot 1

Beached Sea Turtle

Legacy text slot 2

Take the Sea Turtle Remains to Gwennyth Bly'Leggonde in Auberdine.

Legacy text slot 3

You find a corpse of a sea turtle that had beached itself on the coast of Darkshore some time ago.  It has been scavenged by the murlocs who have encamped themselves around the creature's remains.  Still, there appear to be some suitable samples left on the creature's remains that Gwennyth Bly'Leggonde in Auberdine might be able to make use of.

Fields not recovered: Legacy text slot 4, Legacy text slot 5, Legacy text slot 6, Legacy text slot 7, Legacy text slot 8, Legacy text slot 9.

Beached Sea Creature (Quest 4723)

Quest ID 4723. Record freshness: unknown.

Prior snapshot only; absent from the fresh cache file. This does not prove game removal. Individual record refresh time unknown.

Associated zones and relationship references

Legacy text slot 1

Beached Sea Creature

Legacy text slot 2

Take the Sea Creature Bones to Gwennyth Bly'Leggonde in Auberdine.

Legacy text slot 3

The remains of a giant thresher - much larger than one you'd expect to find in Darkshore - lie beached on the coast of the Mist's Edge.  How this creature came to be here is unknown; the group of murlocs that now feast off the carcass of it seem to be much too weak, even in large numbers, to have brought down the beast. $B$BWhile some of it has been picked clean, enough of it remains to take a sample for Gwennyth Bly'Leggonde in Auberdine to study.

Fields not recovered: Legacy text slot 4, Legacy text slot 5, Legacy text slot 6, Legacy text slot 7, Legacy text slot 8, Legacy text slot 9.

WANTED: Murkdeep! (Quest 4740)

Quest ID 4740. Record freshness: unknown.

Reobserved in the fresh snapshot; present in both captured cache files. Individual record refresh time unknown.

Associated zones and relationship references

Legacy text slot 1

WANTED: Murkdeep!

Legacy text slot 2

Find and slay the murloc known as Murkdeep.  The creature is thought to be defending the murloc huts south of Auberdine along the water.$B$BReport the death of Murkdeep to Sentinel Glynda Nal'Shea in Auberdine.

Legacy text slot 3

Attention!$B$BA reward is being offered for the death of the murloc "Murkdeep".  This foul beast is known to be responsible for the death of at least one Sentinel, and is suspected of causing the sinking of at least two cargo vessels in the waters off Darkshore!$B$BMurkdeep was last spotted at a hutted murloc camp south of Auberdine, and is thought to be protecting the huts there.  Reward claims for this bounty should be claimed with Sentinel Glynda Nal'Shea in Auberdine.$B$BThe Auberdine Village Council

Fields not recovered: Legacy text slot 4, Legacy text slot 5, Legacy text slot 6, Legacy text slot 7, Legacy text slot 8, Legacy text slot 9.

Thundris Windweaver (Quest 4761)

Quest ID 4761. Record freshness: unknown.

Prior snapshot only; absent from the fresh cache file. This does not prove game removal. Individual record refresh time unknown.

Associated zones and relationship references

Legacy text slot 1

Thundris Windweaver

Legacy text slot 2

Speak with Thundris Windweaver in Auberdine.

Legacy text slot 3

Your scouting of the furbolg camp is information that Thundris Windweaver should be made aware of.  He graciously serves as the elder of Auberdine, offering sage and just stewardship of the day to day affairs of the village.  Please - share with him your findings to date on the furbolg situation.$B$BI believe he has some ideas of his own on the reasons behind their corruption.  Perhaps you can work with him to enact a plan to restore the balance of nature here!

Fields not recovered: Legacy text slot 4, Legacy text slot 5, Legacy text slot 6, Legacy text slot 7, Legacy text slot 8, Legacy text slot 9.

The Cliffspring River (Quest 4762)

Quest ID 4762. Record freshness: unknown.

Reobserved in the fresh snapshot; present in both captured cache files. Individual record refresh time unknown.

Associated zones and relationship references

Legacy text slot 1

The Cliffspring River

Legacy text slot 2

Travel north of Auberdine to the first waterfall along the Cliffspring River and draw a sample from the pool there.$B$BReturn to Thundris Windweaver in Auberdine with the Cliffspring River Sample.

Legacy text slot 3

The Cliffspring River has begun turning foul and corrupted.  It empties into the Mist's Edge, and I fear the wash will affect Auberdine soon.  I suspect the Blackwood furbolgs up-river are the cause of the taint, but I also suspect that they aren't the true root of it.$B$BTake this sampling tube and go to the mouth of the river to our north.  Proceed inland to the first waterfall and draw a sample from the pool there.  You'll see a bridge overhead.  Once you have a sample, return to me in Auberdine.

Fields not recovered: Legacy text slot 4, Legacy text slot 5, Legacy text slot 6, Legacy text slot 7, Legacy text slot 8, Legacy text slot 9.

The Blackwood Corrupted (Quest 4763)

Quest ID 4763. Record freshness: unknown.

Reobserved in the fresh snapshot; present in both captured cache files. Individual record refresh time unknown.

Associated zones and relationship references

Legacy text slot 1

The Blackwood Corrupted

Legacy text slot 2

Fill the Empty Cleansing Bowl at the Auberdine Moonwell.$B$BGather a sample of fruit, nut, and grain from the northern Blackwood furbolg camps.$B$BMix the bowl and place it near the bonfire closest to the Cliffspring River at the northern camp, thus summoning the satyr corruptor.$B$BTake the Talisman of Corruption and bring it to Thundris Windweaver in Auberdine.

Legacy text slot 3

We've learned that a source of furbolg corruption is from the satyr.  They hold sway via talismans that they channel magic through.  If the furbolg have a chance at salvation, we must lure out the satyr corruptor and take that talisman!$B$BFill this bowl at our moonwell and take samples of the furbolgs' food from their northern camp.  Mix them and place it near the bonfire by the river; any furbolgs who eat will be cleansed just long enough to lure out the satyr corruptor... who then you must slay!

Fields not recovered: Legacy text slot 4, Legacy text slot 5, Legacy text slot 6, Legacy text slot 7, Legacy text slot 8, Legacy text slot 9.

The Red Crystal (Quest 4811)

Quest ID 4811. Record freshness: unknown.

Reobserved in the fresh snapshot; present in both captured cache files. Individual record refresh time unknown.

Associated zones and relationship references

Legacy text slot 1

The Red Crystal

Legacy text slot 2

Travel east of Auberdine and look for a large, red crystal along Darkshore's eastern mountain range.  Report back what you find to Sentinel Glynda Nal'Shea in Auberdine.

Legacy text slot 3

Hostile moonkin roam in ever increasing numbers to our east.  They once were thought to be gentle, almost mystical creatures.  While some continue to hold reverence for them, the safety of Auberdine forces me to keep a more realistic view.$B$BI've received reports that moonkin are being drawn to a large red crystal along Darkshore's eastern mountain range.  No one has any idea what that crystal is, or even if it really exists.  I want you to locate it over there and report back to me what you find.

Legacy text slot 4

Locate the large, red crystal on Darkshore's eastern mountain range

Fields not recovered: Legacy text slot 5, Legacy text slot 6, Legacy text slot 7, Legacy text slot 8, Legacy text slot 9.

As Water Cascades (Quest 4812)

Quest ID 4812. Record freshness: unknown.

Reobserved in the fresh snapshot; present in both captured cache files. Individual record refresh time unknown.

Associated zones and relationship references

Legacy text slot 1

As Water Cascades

Legacy text slot 2

Fill the Empty Water Tube at the Auberdine moonwell, and then investigate the red crystal along Darkshore's eastern mountain wall.

Legacy text slot 3

Use this empty vial and fill up on some moonwell water here in Auberdine.  Such potent magic should provide a clue as to the composition of the crystal.  To do that, you'll pour the liquid over the crystal; it should take care of the rest.$B$BWhile I don't anticipate anything bad happening to you, I still want you to be careful.  Above us to the east is Felwood; if that crystal is tied to that place as I suspect it is, then it could prove to be very dangerous.

Fields not recovered: Legacy text slot 4, Legacy text slot 5, Legacy text slot 6, Legacy text slot 7, Legacy text slot 8, Legacy text slot 9.

The Fragments Within (Quest 4813)

Quest ID 4813. Record freshness: unknown.

Prior snapshot only; absent from the fresh cache file. This does not prove game removal. Individual record refresh time unknown.

Associated zones and relationship references

Legacy text slot 1

The Fragments Within

Legacy text slot 2

Report back what you have found to Sentinel Glynda Nal'Shea in Auberdine.

Legacy text slot 3

The moonwell water has revealed that embedded inside the crystal are a few small fragments of bone, as well as half of a jawbone.  The jawbone appears to be from a humanoid, but it is unclear without breaking open the crystal - a feat that even the strongest of magic would find near impossible.$B$BWith the task at hand complete, all that remains is to report back to Sentinel Glynda Nal'Shea in Auberdine.

Fields not recovered: Legacy text slot 4, Legacy text slot 5, Legacy text slot 6, Legacy text slot 7, Legacy text slot 8, Legacy text slot 9.