Tooltip
Purges an enemy of 1 magic effects and heals the caster for 1000.
How it works
Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Devour Magic is built from 2 client effects, applied in this order:
- Effect 1 is Dispel (effect type 38). Its base value is 1.
- Effect 2 is Heal (effect type 10). Its base value is 1000. It scales with 1 times spell power.
What it does
Devour Magic is an Arcane spell with an instant cast and a range of 30 yards. When cast it dispels effects and heals (base value 1000).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Proc chance | Always |
| Effect #1 | Dispel (38) Value: 1 Misc value: 1 |
| Effect #2 | Heal (10) Value: 1000 Spell power coefficient: 1 |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.