Tooltip
Purges 1 harmful magic effects from a friend or 1 beneficial magic effects from an enemy. If an effect is devoured, the Felhunter will be healed for 234.
How it works
Each cast of Devour Magic costs 100 Mana. Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
- Effect 1 is Dispel (effect type 38). Its base value is 1.
What it does
Devour Magic is a Shadow spell with an instant cast, a range of 30 yards and an 8 sec cooldown. When cast it dispels effects.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Cost | 100 Mana |
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Cooldown | 8 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Proc chance | Always |
| Effect #1 | Dispel (38) Value: 1 Misc value: 1 |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Devour Magic appears in: 2 skill lines.
Skill lines
- Pet - Felhunter, learned automaticallySkill line
- Observer, learned automaticallySkill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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