Tooltip
Instantly shocks the target with concussive force, causing 359 to 381 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
How it works
Each cast of Earth Shock costs 345 Mana. Casting it triggers a 1.5 sec global cooldown.
Earth Shock is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 359. It scales with 0.386 times spell power.
- Effect 2 is Interrupt Cast (effect type 68). It applies the interrupted mechanic.
What it does
Earth Shock is a Nature spell with an instant cast, a range of 20 yards, a 6 sec cooldown and effects that last 2 sec. When cast it deals Nature damage (base value 359) and interrupts spellcasting with the interrupted mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Cost | 345 Mana |
| Range | 20 yards (Short Range) |
| Cast time | Instant |
| Cooldown | 6 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 2 sec |
| Effect #1 | School Damage (2) Value: 359 Spell power coefficient: 0.386 |
| Effect #2 | Interrupt Cast (68) Mechanic: Interrupted |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.