Tooltip
Place a fire trap that explodes when an enemy approaches, causing 100 to 130 Fire damage and 150 additional Fire damage over 20 sec to all. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
How it works
Each cast of Explosive Trap costs 275 Mana. Casting it triggers a 1.5 sec global cooldown.
- Effect 1 is effect type 320, which the datamine does not name. It scales with 1 times spell power. Its area radius is 2 yards.
What it does
Explosive Trap is a Fire spell with an instant cast, no range (it targets the caster), a 15 sec cooldown and effects that last 1 min.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Cost | 275 Mana |
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 15 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 1 min |
| Effect #1 | Effect 320 Spell power coefficient: 1 Misc value: 164839 Radius: 2 yards |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Explosive Trap appears in: 1 spell that casts it.
Spells that cast it
- Explosive TrapTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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