Tooltip
Maims the enemy, causing 5 damage and slowing the enemy's movement by 40% for 15 sec.
How it works
Each cast of Hamstring costs 10 Rage. Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Hamstring is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 5. It scales with 1 times spell power.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -40. It applies the ensnared mechanic.
What it does
Hamstring is a Physical spell with an instant cast, a range of 5 yards and effects that last 15 sec. When cast it deals Physical damage (base value 5) and applies an aura with the ensnared mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 10 Rage |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 15 sec |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 5 Spell power coefficient: 1 |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -40 Mechanic: Ensnared |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Hamstring appears in: 1 skill line.
Skill lines
- Warrior (Warrior), learned automaticallySkill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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