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Classic EraVanilla 1.15 · Anniversary, Hardcore and Era realms · Classic Era auction houseAlso on WoW Forever · The Burning Crusade · Wrath of the Lich King · MoP Classic · Retail (Midnight)
Magic Resistance

Spell

Magic Resistance

Physical

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Instant cast5 min cooldownSelf Only

Physical spell.

Magic Resistance

How it works

It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 22. Its base value is 60.

What it does

Magic Resistance is a spell with an instant cast, no range (it targets the caster), a 5 min cooldown and effects that last 1 min. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Cooldown5 min
Global cooldownNone
Duration1 min
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 22
Value: 60
Misc value: 126

Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Magic Resistance appears in: 1 skill line.

Skill lines

  • Racial - Blood Elf (Warrior, Paladin, Hunter, Rogue, Priest, Death Knight, Shaman, Mage, Warlock, Monk, Druid, Demon Hunter, Evoker and Adventurer), learned automaticallySkill line

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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