Tooltip
The targeted undead enemy will be compelled to flee for up to 20 sec. Damage caused may interrupt the effect. Only one target can be turned at a time.
How it works
Each cast of Turn Undead costs 75 Mana. Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Turn Undead is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 7.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 31. Its base value is 25.
What it does
Turn Undead is a Nature spell with a 1.5 sec cast, a range of 20 yards, a 30 sec cooldown and effects that last 20 sec. When cast it applies an aura. The client files the whole spell under the turned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Cost | 75 Mana |
| Range | 20 yards (Short Range) |
| Cast time | 1.5 sec |
| Cooldown | 30 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 20 sec |
| Mechanic | Turned |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 7 |
| Effect #2 | Apply Aura (6) Aura type id 31 Value: 25 |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Turn Undead appears in: 1 talent and 1 skill line.
Talents
- Turn Evil for Paladin (Holy, Protection, Retribution)Talent
Skill lines
- Paladin (Paladin)Skill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Turn Undead at Wowhead (opens Wowhead in a new tab)