How it works
Warrior's Resolve is built from 2 client effects, applied in this order:
- Effect 1 is Heal (effect type 10). Its base value is 88.
- Effect 2 is Energize (effect type 30). Its base value is 100.
What it does
Warrior's Resolve is a Physical spell with an instant cast and no range (it targets the caster). When cast it heals (base value 88) and restores a resource (base value 100).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Classic Era client, build 1.15.9.70576. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| GCD category | Category id 133 |
| Effect #1 | Heal (10) Value: 88 |
| Effect #2 | Energize (30) Value: 100 Misc value: 1 |
Raw client values from the Classic Era client, build 1.15.9.70576. Where the game data carries no name for an id, the id is shown as is.